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2次元コンピュータ・グラフィックスのための学習用プログラムの作成 : 基本命令から図形描写まで
https://bunkyo.repo.nii.ac.jp/records/3366
https://bunkyo.repo.nii.ac.jp/records/3366979db711-dd62-48e8-9259-deaadb34daad
名前 / ファイル | ライセンス | アクション |
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BKSJ090005.pdf (1.8 MB)
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2012-01-17 | |||||
タイトル | ||||||
タイトル | 2次元コンピュータ・グラフィックスのための学習用プログラムの作成 : 基本命令から図形描写まで | |||||
タイトル | ||||||
タイトル | How to Make a Program of 2-Dimentional Computer Graphics for Learnning : Rang from Programming Basic Routines to Drawing a Picture | |||||
言語 | ||||||
言語 | jpn | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
広内, 哲夫
× 広内, 哲夫 |
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著者 | ||||||
Hirouchi, Tetsuo | ||||||
所属機関 | ||||||
文教大学情報学部 | ||||||
所属機関 | ||||||
Bunkyo University, School of Information and Communication | ||||||
内容記述 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | A raster scan type of display is suitable for the begginers' learning computer graphics (CG). This type of display generates a many dots on the screen, what are called "picsels". As a result of assembling picsels, a picture or graph is formed on the screen. But the biginners hardly know the theory of raster scan graphics. It is reported in this paper that the two-dimensional CG program is developed to help the beginners understand easily this theory. Both using and understanding the program will give them a knowlegde of process of transforming a picture into a set of picsels by function such as difinition of picture, geometry transformation, window-viewport transformation, clipping, generation of line and so on. |
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書誌情報 |
情報研究 en : Information and Communication Studies 巻 9, p. 43-75, 発行日 1988-01-01 |
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ISSN | ||||||
収録物識別子 | 03893367 | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
フォーマット | ||||||
内容記述タイプ | Other | |||||
内容記述 | application/pdf | |||||
本文言語 | ||||||
日本語 | ||||||
ID | ||||||
BKSJ090005 | ||||||
作成日 | ||||||
日付 | 2012-01-17 |